The last couple of days have been a mix of progress and life stuff. On the project side, I’ve been focusing on getting new team members familiar with the game — walking them through the vision, the systems we’re setting up, and how they can plug into development. It’s exciting to see fresh energy and ideas coming into the project, and I think it’s going to make a huge difference as we move forward.
On the personal side, my son has been sick, which has definitely slowed me down a bit. Family comes first, of course, but I’ve still been carving out time where I can to keep the project moving. It’s a balancing act, but that’s part of the indie dev journey.
Thanks again to everyone following along and supporting this. More updates soon — hopefully with a healthier household and even more progress on the game!
No comments:
Post a Comment